![]() It was very refreshing to explore new sonic territory, and I was also grateful to have Derek Duke onboard to help us evolve the zerg sound he first created for the original StarCraft. For Heart of the Swarm, it seemed a natural progression for me to continue supervising the music production. I previously supervised audio production and composed for Wings of Liberty, and following that narrowed my focus to music. While I enjoy all our games and franchises immensely, the RTS series of games is what I love and play the most. With that in mind, I’ve always considered the StarCraft team to be my home base here at Blizzard. Starcraft ii wings of liberty main theme Patch#In fact, Jason Hayes and I collaborated on some tracks for patch 5.2, which came out recently. For example, I composed well over an hour of music for Diablo III, and I contribute to World of Warcraft expansions and patches whenever possible. “Yes, you’re probably right that I’m most known for the StarCraft terran music-but players seem to like it, so I suppose that’s a good thing! It may not be as well known that I do work regularly on other Blizzard series. ![]() On being the “Terran” guy and leading the StarCraft II sound team Selected Past Works: WarCraft II, StarCraft, World of Warcraft series, Diablo III They’ve all provided exclusive audio samples that you can hear below via our SoundCloud, explaining what you’re hearing while giving us insight into the behind-the-scenes work and thought processes that went into the game’s impressive soundscape.Ĭheck it out below and let us know what you think of StarCraft II: Heart of the Swarm’s music! We’ve had the opportunity to pull together the key players on the StarCraft II audio team, including six composers and the lead sound designer. With this expansion focusing on the Zerg, I was most looking forward to this installment in terms of its music, and it didn’t disappoint as you can read in our soundtrack review. Maybe you enjoyed the soundtrack disc that came packed in with the collector’s edition, or perhaps you simply enjoyed it in-game. ![]() Maybe you played StarCraft II: Heart of the Swarm. ![]() Over 20 minutes of exclusive audio mixes included ![]()
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